📑 Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.Headquartered in Montreal, Behaviour has more than 1,300 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwint ...
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📑 Description Under the direction of the Animation Supervisor this position is responsible for creating performance and motion for characters and objects based on storyboards, animatics and other visual references. Responsibilities: • Create key frame animation sequences as assigned by the Supervisor • Cre ...
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📑 Description Job Summary: The Lead Animator is a key member of the show that is responsible for managing animation on episodes and a team of animators assigned to the episodes and sequences. They are a part of the leadership team that drives the quality and style of the show. The Lead Animator partners with the other L ...
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📑 (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous Select Language.)Ourmotiveis to create innovative action games within iconic worlds where every player feels like the hero. Let’s say that again—iconic worlds, where every player feels like the hero. Our passion h ...
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📑 Job DescriptionEn tant qu'ingénieur(e) dirigeant notre équipe de fonctionnalités 3Cs composée d'ingénieurs en gameplay, votre rôle implique la création de systèmes de mouvement des personnages, de caméra et de contrôle de classe mondiale.---------------------------------------------------------------------------------------------------------------- ...
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📑 Why PlayStation?PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation5, PlayStation4, PlayStationVR, PlayStationPlus, acclaimed PlayStation software titles from PlayStation Studi ...
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📑 Company Description:People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétrava ...
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📑 -English below-Turbulent Games, des accomplissements extraordinairesDepuis sa création en 2020, plus de 100 personnes ont joint notre division de jeu vidéo pour sa philosophie de développement pragmatique et sans politique, son environnement humain et surtout, pour l’occasion unique de contribuer au plus grand jeu de simulation spatiale AAA. En ...
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📑 Company Description:People Can Fly, un des principaux studios indépendants de développement de jeux AAA, est composé d’une équipe internationale de centaines de personnes talentueuses travaillant depuis des bureaux situés en Pologne, au Royaume-Uni, aux États-Unis et au Canada, mais aussi de partout dans le monde grâce à nos programmes de télétrava ...
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📑 In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. ...
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📑 In May 2021, we embarked on a journey to start Haven Studios with a small team and big ambitions. Our goal was to build a studio where we could make the kind of games we’ve always wanted to create – and games we’ve longed to play.We’ve made amazing progress in a short time thanks to our talented, passionate team and their exceptional contributions. ...
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📑 OUR STORY For more than 35 years, Bardel Entertainment has led the animation industry through unwavering commitment to quality, creativity, and innovation. We are an internationally recognized, Emmy Award®-winning studio – in two prominent Canadian cities, Vancouver and Kelowna – and the creative force behind top audience hits suc ...
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📑 Job DescriptionWhen you’re a Gameplay Programmer at Ubi Montreal, you have direct influence over the quality of the game that will end up in the players’ hands; there is a tangible link between your work and the player experience. You are entrusted with coding the interactive systems that make the game.With every new iteration, you commit yours ...
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📑 Job DescriptionWhen you’re a Gameplay Programmer at Ubi Montreal, you have direct influence over the quality of the game that will end up in the players’ hands; there is a tangible link between your work and the player experience. You are entrusted with coding the interactive systems that make the game.With every new iteration, you commit yours ...
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📑 WHAT MAKES US EPIC?At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.Being Epic m ...
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📑 Programmer (Gameplay) - (Assassin's Creed project)Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, ...
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📑 Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more ...
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📑 Cloud Chamber is looking for a dynamic Lead Cinematic Animator to manage and mentor a talented team of cinematic animators in creating a high-quality, immersive BioShock experience. You will oversee the efforts of the cinematic animation team while evangelizing the creative direction and vision for the project. You are an expert in the fundamen ...
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📑 WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re alw ...
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📑 WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re alw ...
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📑 Chez Invoke, notre mission est d’avoir du plaisir à créer de grands jeux. Nous croyons que les meilleurs jeux sont créés par des gens qui aiment leur métier, et qui évoluent dans un environnement qui valorise les membres de leurs équipes ainsi que leurs idées. Et nous veillons à ce que tout le monde ait la possibilité de contribuer à notre réus ...
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📑 Chez Invoke, notre mission est d’avoir du plaisir à créer de grands jeux. Nous croyons que les meilleurs jeux sont créés par des gens qui aiment leur métier, et qui évoluent dans un environnement qui valorise les membres de leurs équipes ainsi que leurs idées. Et nous veillons à ce que tout le monde ait la possibilité de contribuer à notre réussit ...
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📑 Rejoignez le nouveau studio Amazon Games de Montréal!Rejoindre Amazon Games Montréal, c'est contribuer à la fondation d'un nouveau studio de jeux vidéo à taille humaine; participer à la création d'une nouvelle propriété intellectuelle revisitant l’arène de bataille en ligne multijoueur (oui, un MOBA); et collaborer avec une équipe d'experts polyval ...
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📑 Les Films Sony Imageworks is located on unceded and traditional territories of the Kanien'keha:ka (Mohawk) people. Les Films Sony Imageworks Québec Inc. 1001 Boulevard Robert-Bourassa 21st floor Montreal, Quebec H3B 0A7 Project based, Full Time Language in w ...
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📑 The role Since several work modes are offered to all our employees (% from home, Flex, % in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise. Headquartered in Montreal, Behaviour has more than 1, employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Mid ...
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📑 Ubisoft’s 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more ...
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📑 (Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous Select Language.)OurMotiveis to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.Our pa ...
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📑 Chez Invoke, notre mission est d’avoir du plaisir à créer de grands jeux. Nous croyons que les meilleurs jeux sont créés par des gens qui aiment leur métier, et qui évoluent dans un environnement qui valorise les membres de leurs équipes ainsi que leurs idées. Et nous veillons à ce que tout le monde ait la possibilité de contribue ...
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📑 Company DescriptionDON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (Life is Strange, Tell Me Why, Twin Mirror), RPG (Vampyr), and action (Remember Me) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characte ...
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📑 Company DescriptionDON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (Life is Strange, Tell Me Why, Twin Mirror), RPG (Vampyr), and action (Remember Me) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and characte ...
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📑 Company DescriptionDON’T NOD is an independent publisher and developer, based in Paris and Montreal, creating original narrative games in the adventure (Life is Strange, Tell Me Why, Twin Mirror), RPG (Vampyr), and action (Remember Me) genres. The studio is internationally renowned for unique narrative experiences with engaging stories and char ...
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📑 WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re alw ...
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📑 Description du posteEn tant que programmeuse ou un programmeur gameplay à Ubi Montréal, vous aurez une influence directe sur la qualité du jeu qui se retrouvera entre les mains des joueur·euses; un rapport tangible existe entre votre travail et l’expérience de jeu. On vous confiera le code des systèmes qui composeront le jeu.Avec chaque nouvelle it ...
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📑 Description du posteEn tant que programmeuse ou un programmeur gameplay à Ubi Montréal, vous aurez une influence directe sur la qualité du jeu qui se retrouvera entre les mains des joueur·euses; un rapport tangible existe entre votre travail et l’expérience de jeu. On vous confiera le code des systèmes qui composeront le jeu.Avec chaque nouvelle it ...
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📑 WHAT MAKES US EPIC?At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.Being Epic m ...
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📑 Description du posteEn tant que programmeuse ou un programmeur gameplay à Ubi Montréal, vous aurez une influence directe sur la qualité du jeu qui se retrouvera entre les mains des joueur·euses; un rapport tangible existe entre votre travail et l’expérience de jeu. On vous confiera le code des systèmes qui composeront le jeu.< ...
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📑 Description du poste En tant que programmeuse ou un programmeur gameplay à Ubi Montréal, vous aurez une influence directe sur la qualité du jeu qui se retrouvera entre les mains des joueur·euses; un rapport tangible existe entre votre travail et l’expérience de jeu. On vous confiera le code des systèmes qui composeront ...
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📑 WHAT MAKES US EPIC? At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re alw ...
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📑 English will follow below.En tant que Concepteur·trice de niveaux chez KRAFTON Montréal, votre responsabilité principale sera de créer des niveaux immersifs et captivants pour les jeux vidéo. Vous serez chargé de transformer les concepts de niveaux en prototypes entièrement jouables en travaillant en étroite collaboration avec les équipes de concep ...
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📑 Job DescriptionThe incumbent supports and innovates animation systems. Working closely with animators, riggers, game designers and programmers, you will work with mocap data, lip sync and facial animation systems, animation and physics rigs, animation trees and dynamic objects. In this role, you'll track, refine or establish pipelines ...
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📑 Responsibilities : Implement and enhance a variety of features relating to combat, weapon systems and progression through collaboration with other software developers, game designers and animators. Participate in defining the architecture of foundational gameplay technology and associated performance target ...
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📑 Overview Rejoins Constellation! Viens te joindre à l’équipe de Bethesda Game Studios , l’équipe primée de développement derrière Starfield , The Elder Scrolls et Fallout . Bethesda Game Studios fait tout pour offrir à ses employés une vie familiale et professionnelle bien équilibrée en offrant des salaires compétitifs, un programme d ...
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📑 Since several work modes are offered to all our employees (100% from home, Flex, 100% in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.Headquartered in Montreal, Behaviour has more than 1,300 employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwint ...
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📑 Job DescriptionAs a level designer at Ubisoft Montréal, you'll mix gameplay elements and guidelines to design unique places to explore and enticing environments to interact with. You'll help create the quests that will guide players through an immersive, memorable and rich adventure.You'll draw the blueprint of what players will see and experie ...
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📑 About LumetoLumeto is a healthcare training organization that uses VR and game engine technology to create a medical simulation platform to upskill medical professionals around the world. Our talented team of game engine developers, 3D technical artists, interaction designers, and clinical experts work together in small agile teams to build our ...
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📑 TiMi Montreal- Principal WriterTiMiCanada-Montreal Canada1 month agoApplyResponsbilities / Responsabilités: Award-winning TiMi Studio Group seeks a Principal Writer to join the TiMi Montréal team in developing a AAA, open-world game based on a new IP. The project will be released on multiple platforms, with an objective to reach a global audience. ...
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📑 The role Since several work modes are offered to all our employees (% from home, Flex, % in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise. Headquartered in Montreal, Behaviour has more than 1, employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Mid ...
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📑 Join our talented team as we embark on an uncharted gaming adventure! We're on the lookout for a passionate Senior technical artist to contribute their skills to our Dungeons & Dragons PC/Console project. This innovative game will blend the features of Action-RPG / Survival with unique elements of life-simulation games to redefine the genre and cap ...
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📑 Why PlayStation?PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation S ...
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📑 Description du posteEn tant que conceptrice ou concepteur de niveaux à Ubisoft Montréal, vous combinerez des éléments de gameplay et des directives de jeu pour élaborer des lieux à explorer uniques et des environnements attrayants avec lesquels interagir. Vous aiderez également au design des quêtes qui guideront les joueur·euses dans une aventure m ...
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